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 interactive generation


RoboSVG: A Unified Framework for Interactive SVG Generation with Multi-modal Guidance

arXiv.org Artificial Intelligence

Scalable Vector Graphics (SVGs) are fundamental to digital design and robot control, encoding not only visual structure but also motion paths in interactive drawings. In this work, we introduce RoboSVG, a unified multimodal framework for generating interactive SVGs guided by textual, visual, and numerical signals. Given an input query, the RoboSVG model first produces multimodal guidance, then synthesizes candidate SVGs through dedicated generation modules, and finally refines them under numerical guidance to yield high-quality outputs. To support this framework, we construct RoboDraw, a large-scale dataset of one million examples, each pairing an SVG generation condition (e.g., text, image, and partial SVG) with its corresponding ground-truth SVG code. RoboDraw dataset enables systematic study of four tasks, including basic generation (Text-to-SVG, Image-to-SVG) and interactive generation (PartialSVG-to-SVG, PartialImage-to-SVG). Extensive experiments demonstrate that RoboSVG achieves superior query compliance and visual fidelity across tasks, establishing a new state of the art in versatile SVG generation. The dataset and source code of this project will be publicly available soon.


Active Learning on Neural Networks through Interactive Generation of Digit Patterns and Visual Representation

arXiv.org Artificial Intelligence

Artificial neural networks (ANNs) have been broadly utilized to analyze various data and solve different domain problems. However, neural networks (NNs) have been considered a black box operation for years because their underlying computation and meaning are hidden. Due to this nature, users often face difficulties in interpreting the underlying mechanism of the NNs and the benefits of using them. In this paper, to improve users' learning and understanding of NNs, an interactive learning system is designed to create digit patterns and recognize them in real time. To help users clearly understand the visual differences of digit patterns (i.e., 0 ~ 9) and their results with an NN, integrating visualization is considered to present all digit patterns in a two-dimensional display space with supporting multiple user interactions. An evaluation with multiple datasets is conducted to determine its usability for active learning. In addition, informal user testing is managed during a summer workshop by asking the workshop participants to use the system.


Spectrogram Inpainting for Interactive Generation of Instrument Sounds

arXiv.org Artificial Intelligence

Modern approaches to sound synthesis using deep neural networks are hard to control, especially when fine-grained conditioning information is not available, hindering their adoption by musicians. In this paper, we cast the generation of individual instrumental notes as an inpainting-based task, introducing novel and unique ways to iteratively shape sounds. To this end, we propose a two-step approach: first, we adapt the VQ-VAE-2 image generation architecture to spectrograms in order to convert real-valued spectrograms into compact discrete codemaps, we then implement token-masked Transformers for the inpainting-based generation of these codemaps. We apply the proposed architecture on the NSynth dataset on masked resampling tasks. Most crucially, we open-source an interactive web interface to transform sounds by inpainting, for artists and practitioners alike, opening up to new, creative uses.